Fix item rolls

This commit is contained in:
NepDisk 2025-05-13 13:53:46 -04:00
parent 18c17b6b7c
commit 9a45acdd7d

View file

@ -744,8 +744,8 @@ INT32 K_KartGetItemOdds(
if (players[i].exiting)
pexiting++;
if ((shieldtype == K_GetShieldFromItem(players[i].itemtype))
|| (shieldtype == K_GetShieldFromPlayer(&players[i])))
if (shieldtype != KSHIELD_NONE && ((shieldtype == K_GetShieldFromItem(players[i].itemtype))
|| (shieldtype == K_GetShieldFromPlayer(&players[i]))))
{
// Don't allow more than one of each shield type at a time
return 0;
@ -957,8 +957,8 @@ INT32 K_KartGetLegacyItemOdds(UINT8 pos, SINT8 item, fixed_t mashed, boolean spb
if (players[i].exiting)
pexiting++;
if ((shieldtype == K_GetShieldFromItem(players[i].itemtype))
|| (shieldtype == K_GetShieldFromPlayer(&players[i])))
if (shieldtype != KSHIELD_NONE && ((shieldtype == K_GetShieldFromItem(players[i].itemtype))
|| (shieldtype == K_GetShieldFromPlayer(&players[i]))))
{
// Don't allow more than one of each shield type at a time
return 0;