this is probably a bad idea
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@ -493,6 +493,12 @@ void K_BattleInit(boolean singleplayercontext)
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{
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if (!(K_CanChangeRules(true) && !cv_kartitembreaker.value))
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itembreaker = true;
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for (int i = 0; i < MAXPLAYERS; i++)
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{
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if (players[i].bot == true)
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P_SetPlayerSpectator(i);
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}
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}
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if (gametyperules & GTR_BUMPERS)
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