fix air drop time being constantly reset in fusion
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1 changed files with 2 additions and 1 deletions
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@ -7082,6 +7082,7 @@ static void K_AirDrop(player_t *player, ticcmd_t *cmd)
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if (airdropactive == AIRDROP_LIGHT || airdropactive == AIRDROP_FUSION)
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{
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player->airdropflags &= ~PAF_AIRDROP_LIGHT;
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if (!(player->airdropflags & PAF_AIRDROP_HEAVY))
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player->airdroptime = 0;
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}
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}
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