Merge branch 'blankart-dev' into dashring
This commit is contained in:
commit
8f3047ac75
3 changed files with 16 additions and 16 deletions
|
|
@ -1038,7 +1038,7 @@ void R_DrawSinglePlane(drawspandata_t *ds, visplane_t *pl, boolean allow_paralle
|
|||
spanfunctype = SPANDRAWFUNC_SPLAT;
|
||||
|
||||
if (pl->polyobj->translucency == 0 || (pl->extra_colormap && (pl->extra_colormap->flags & CMF_FOG)))
|
||||
light = std::max((pl->lightlevel >> LIGHTSEGSHIFT), cv_secbright.value);
|
||||
light = (std::max(pl->lightlevel, cv_secbright.value) >> LIGHTSEGSHIFT);
|
||||
else
|
||||
light = LIGHTLEVELS-1;
|
||||
}
|
||||
|
|
@ -1079,17 +1079,17 @@ void R_DrawSinglePlane(drawspandata_t *ds, visplane_t *pl, boolean allow_paralle
|
|||
}
|
||||
|
||||
if ((spanfunctype == SPANDRAWFUNC_SPLAT) || (pl->extra_colormap && (pl->extra_colormap->flags & CMF_FOG)))
|
||||
light = std::max((pl->lightlevel >> LIGHTSEGSHIFT), cv_secbright.value);
|
||||
light = (std::max(pl->lightlevel, cv_secbright.value) >> LIGHTSEGSHIFT);
|
||||
else
|
||||
light = LIGHTLEVELS-1;
|
||||
}
|
||||
else if (pl->ffloor->fofflags & FOF_FOG)
|
||||
{
|
||||
spanfunctype = SPANDRAWFUNC_FOG;
|
||||
light = std::max((pl->lightlevel >> LIGHTSEGSHIFT), cv_secbright.value);
|
||||
light = (std::max(pl->lightlevel, cv_secbright.value) >> LIGHTSEGSHIFT);
|
||||
}
|
||||
else
|
||||
light = std::max((pl->lightlevel >> LIGHTSEGSHIFT), cv_secbright.value);
|
||||
light = (std::max(pl->lightlevel, cv_secbright.value) >> LIGHTSEGSHIFT);
|
||||
|
||||
debug = SW_HI_FOFPLANES;
|
||||
}
|
||||
|
|
@ -1149,7 +1149,7 @@ void R_DrawSinglePlane(drawspandata_t *ds, visplane_t *pl, boolean allow_paralle
|
|||
}
|
||||
}
|
||||
else
|
||||
light = std::max((pl->lightlevel >> LIGHTSEGSHIFT), cv_secbright.value);
|
||||
light = (std::max(pl->lightlevel, cv_secbright.value) >> LIGHTSEGSHIFT);
|
||||
}
|
||||
|
||||
ds->currentplane = pl;
|
||||
|
|
|
|||
|
|
@ -274,7 +274,7 @@ static void R_RenderMaskedSegLoop(drawcolumndata_t* dc, drawseg_t *drawseg, INT3
|
|||
if ((R_CheckColumnFunc(COLDRAWFUNC_FUZZY) == false)
|
||||
|| (rlight->flags & FOF_FOG)
|
||||
|| (rlight->extra_colormap && (rlight->extra_colormap->flags & CMF_FOG)))
|
||||
lightnum = std::max((rlight->lightlevel >> LIGHTSEGSHIFT), cv_secbright.value);
|
||||
lightnum = (std::max((INT32)rlight->lightlevel, cv_secbright.value) >> LIGHTSEGSHIFT);
|
||||
else
|
||||
lightnum = LIGHTLEVELS - 1;
|
||||
|
||||
|
|
@ -921,7 +921,7 @@ void R_RenderThickSideRange(drawseg_t *ds, INT32 x1, INT32 x2, ffloor_t *pfloor)
|
|||
if (pfloor->fofflags & FOF_FOG)
|
||||
rlight->lightnum = std::max((pfloor->master->frontsector->lightlevel >> LIGHTSEGSHIFT), cv_secbright.value);
|
||||
else
|
||||
rlight->lightnum = std::max((rlight->lightlevel >> LIGHTSEGSHIFT), cv_secbright.value);
|
||||
rlight->lightnum = (std::max((INT32)rlight->lightlevel, cv_secbright.value) >> LIGHTSEGSHIFT);
|
||||
|
||||
if (pfloor->fofflags & FOF_FOG || rlight->flags & FOF_FOG || (rlight->extra_colormap && (rlight->extra_colormap->flags & CMF_FOG)))
|
||||
;
|
||||
|
|
@ -937,14 +937,14 @@ void R_RenderThickSideRange(drawseg_t *ds, INT32 x1, INT32 x2, ffloor_t *pfloor)
|
|||
{
|
||||
// Get correct light level!
|
||||
if ((frontsector->extra_colormap && (frontsector->extra_colormap->flags & CMF_FOG)))
|
||||
lightnum = std::max((frontsector->lightlevel >> LIGHTSEGSHIFT), cv_secbright.value);
|
||||
lightnum = (std::max((INT32)frontsector->lightlevel, cv_secbright.value) >> LIGHTSEGSHIFT);
|
||||
else if (pfloor->fofflags & FOF_FOG)
|
||||
lightnum = std::max((pfloor->master->frontsector->lightlevel >> LIGHTSEGSHIFT), cv_secbright.value);
|
||||
lightnum = (std::max((INT32)pfloor->master->frontsector->lightlevel, cv_secbright.value) >> LIGHTSEGSHIFT);
|
||||
else if (R_CheckColumnFunc(COLDRAWFUNC_FUZZY) == true)
|
||||
lightnum = LIGHTLEVELS-1;
|
||||
else
|
||||
lightnum = std::max((R_FakeFlat(frontsector, &tempsec, &templight, &templight, false)
|
||||
->lightlevel >> LIGHTSEGSHIFT), cv_secbright.value);
|
||||
lightnum = (std::max((INT32)(R_FakeFlat(frontsector, &tempsec, &templight, &templight, false)
|
||||
->lightlevel), cv_secbright.value) >> LIGHTSEGSHIFT);
|
||||
|
||||
if (pfloor->fofflags & FOF_FOG || (frontsector->extra_colormap && (frontsector->extra_colormap->flags & CMF_FOG)))
|
||||
;
|
||||
|
|
@ -1556,7 +1556,7 @@ static void R_RenderSegLoop (drawcolumndata_t* dc)
|
|||
for (i = 0; i < dc->numlights; i++)
|
||||
{
|
||||
INT32 lightnum;
|
||||
lightnum = std::max((dc->lightlist[i].lightlevel >> LIGHTSEGSHIFT), cv_secbright.value);
|
||||
lightnum = (std::max((INT32)dc->lightlist[i].lightlevel, cv_secbright.value) >> LIGHTSEGSHIFT);
|
||||
|
||||
if (dc->lightlist[i].extra_colormap)
|
||||
;
|
||||
|
|
@ -2665,7 +2665,7 @@ void R_StoreWallRange(INT32 start, INT32 stop)
|
|||
// use different light tables
|
||||
// for horizontal / vertical / diagonal
|
||||
// OPTIMIZE: get rid of LIGHTSEGSHIFT globally
|
||||
lightnum = std::max((frontsector->lightlevel >> LIGHTSEGSHIFT), cv_secbright.value);
|
||||
lightnum = (std::max((INT32)frontsector->lightlevel, cv_secbright.value) >> LIGHTSEGSHIFT);
|
||||
|
||||
if (P_ApplyLightOffset(lightnum, frontsector))
|
||||
lightnum += curline->lightOffset;
|
||||
|
|
|
|||
|
|
@ -1320,7 +1320,7 @@ static void R_SplitSprite(vissprite_t *sprite)
|
|||
newsprite->cut = static_cast<spritecut_e>(newsprite->cut | SC_TOP);
|
||||
if (!(sector->lightlist[i].caster->fofflags & FOF_NOSHADE))
|
||||
{
|
||||
lightnum = std::max((*sector->lightlist[i].lightlevel >> LIGHTSEGSHIFT), cv_secbright.value);
|
||||
lightnum = (std::max((INT32)*sector->lightlist[i].lightlevel, cv_secbright.value)) >> LIGHTSEGSHIFT;
|
||||
|
||||
if (lightnum < 0)
|
||||
spritelights = scalelight[0];
|
||||
|
|
@ -2354,7 +2354,7 @@ static void R_ProjectSprite(mobj_t *thing)
|
|||
lightnum = thing->subsector->sector->lightlevel;
|
||||
}
|
||||
|
||||
lightnum = std::max((lightnum + R_ThingLightLevel(thing)) >> LIGHTSEGSHIFT, cv_secbright.value);
|
||||
lightnum = (std::max((lightnum + R_ThingLightLevel(thing)), cv_secbright.value) >> LIGHTSEGSHIFT);
|
||||
|
||||
if (maplighting.directional == true && P_SectorUsesDirectionalLighting(thing->subsector->sector))
|
||||
{
|
||||
|
|
@ -2780,7 +2780,7 @@ void R_AddSprites(sector_t *sec, INT32 lightlevel)
|
|||
{
|
||||
if (sec->heightsec == -1) lightlevel = sec->lightlevel;
|
||||
|
||||
lightnum = std::max((lightlevel >> LIGHTSEGSHIFT), cv_secbright.value);
|
||||
lightnum = (std::max(lightlevel, cv_secbright.value) >> LIGHTSEGSHIFT);
|
||||
|
||||
if (lightnum < 0)
|
||||
spritelights = scalelight[0];
|
||||
|
|
|
|||
Loading…
Reference in a new issue