Odds exaggeration is a legacy bandaid

This commit is contained in:
Anonimus 2025-11-12 07:18:56 -05:00
parent 2122da0933
commit 8e17e5e5cc

View file

@ -1155,10 +1155,10 @@ UINT32 K_CalculateInitalPDIS(const player_t *player, UINT8 pingame)
else
{
pdis = K_GetCongaLineDistance(player, 1);
}
// Exaggerate odds; don't you love the legacy system? :Trollic:
pdis = FixedMul(pdis, LEGACYODDSEXAGGERATE);
// Exaggerate odds; don't you love the legacy system? :Trollic:
pdis = FixedMul(pdis, LEGACYODDSEXAGGERATE);
}
return pdis;
}