Use in pixels since this is supposed to be the correct way of doing this

This commit is contained in:
NepDisk 2026-02-12 14:16:37 -05:00
parent c89be92461
commit 8b28f97e81

View file

@ -182,7 +182,7 @@ void OglSdlFinishUpdate(boolean waitvbl)
oldwaitvbl = waitvbl;
SDL_GetWindowSize(window, &sdlw, &sdlh);
SDL_GetWindowSizeInPixels(window, &sdlw, &sdlh);
HWR_MakeScreenFinalTexture();
HWR_DrawScreenFinalTexture(sdlw, sdlh);