Add lua_tofixed() and luaL_optfixed()
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@ -34,7 +34,9 @@ extern "C" {
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// fixed_t casting
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// fixed_t casting
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// TODO add some distinction between fixed numbers and integer numbers
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// TODO add some distinction between fixed numbers and integer numbers
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// for at least the purpose of printing and maybe math.
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// for at least the purpose of printing and maybe math.
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#define lua_tofixed(L, i) lua_tointeger(L, i)
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#define luaL_checkfixed(L, i) luaL_checkinteger(L, i)
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#define luaL_checkfixed(L, i) luaL_checkinteger(L, i)
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#define luaL_optfixed(L, i, d) luaL_optinteger(L, i, d)
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#define lua_pushfixed(L, f) lua_pushinteger(L, f)
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#define lua_pushfixed(L, f) lua_pushinteger(L, f)
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// angle_t casting
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// angle_t casting
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