Fix Lua crash for Player Lib

This commit is contained in:
NepDisk 2025-12-09 07:25:40 -05:00
parent 9c57956d63
commit 8b04551c96

View file

@ -1397,7 +1397,7 @@ static int player_get(lua_State *L)
return 1;
}
#define NOSET luaL_error(L, LUA_QL("player_t") " field " LUA_QS " should not be set directly.", field)
#define NOSET luaL_error(L, LUA_QL("player_t") " field " LUA_QS " should not be set directly.", player_opt[field])
static int player_set(lua_State *L)
{
player_t *plr = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
@ -2791,8 +2791,8 @@ static int karthud_len(lua_State *L)
}
// player.cmd get/set
#define NOFIELD luaL_error(L, LUA_QL("ticcmd_t") " has no field named " LUA_QS, field)
#define NOSET luaL_error(L, LUA_QL("ticcmd_t") " field " LUA_QS " cannot be set.", field)
#define NOFIELD luaL_error(L, "%s %s", LUA_QL("ticcmd_t"), va("has no field named %ui", field))
#define NOSET luaL_error(L, LUA_QL("ticcmd_t") " field " LUA_QS " cannot be set.", ticcmd_opt[field])
enum ticcmd_e
{