We've seriously been feeding the compiler the skin's NAME?
This commit is contained in:
parent
31261dcec3
commit
8a34029f17
1 changed files with 1 additions and 1 deletions
|
|
@ -1921,7 +1921,7 @@ static void SendNameAndColor(UINT8 n)
|
|||
}
|
||||
else if ((foundskin = R_SkinAvailable(cv_skin[n].string)) != -1 && R_SkinUsable(playernum, foundskin))
|
||||
{
|
||||
prevskin = skins[cv_skin[n].value].name;
|
||||
prevskin = cv_skin[n].value;
|
||||
|
||||
cv_skin[n].value = foundskin;
|
||||
SetPlayerSkin(playernum, cv_skin[n].string);
|
||||
|
|
|
|||
Loading…
Reference in a new issue