Fix HUD for itembreaker with rings enabled

This commit is contained in:
NepDisk 2025-02-22 21:59:18 -05:00
parent 13503bf80b
commit 894af06eea

View file

@ -2264,6 +2264,9 @@ static void K_drawRingMeter(void)
if (gametype == GT_BATTLE)
ringoffsety -= 4;
if (itembreaker)
ringoffsety -= 2;
V_DrawScaledPatch(LAPS_X, LAPS_Y-14 + ringoffsety, V_HUDTRANS|splitflags, kp_ringsticker[(stplyr->pflags & PF_RINGLOCK) ? 1 : 0]);
if (stplyr->rings < 0) // Draw the minus for ring debt