Fix HUD for itembreaker with rings enabled
This commit is contained in:
parent
13503bf80b
commit
894af06eea
1 changed files with 3 additions and 0 deletions
|
|
@ -2264,6 +2264,9 @@ static void K_drawRingMeter(void)
|
|||
if (gametype == GT_BATTLE)
|
||||
ringoffsety -= 4;
|
||||
|
||||
if (itembreaker)
|
||||
ringoffsety -= 2;
|
||||
|
||||
V_DrawScaledPatch(LAPS_X, LAPS_Y-14 + ringoffsety, V_HUDTRANS|splitflags, kp_ringsticker[(stplyr->pflags & PF_RINGLOCK) ? 1 : 0]);
|
||||
|
||||
if (stplyr->rings < 0) // Draw the minus for ring debt
|
||||
|
|
|
|||
Loading…
Reference in a new issue