Use mapobjectscale instead of FRACUNIT

This commit is contained in:
NepDisk 2025-08-12 23:31:43 -04:00
parent 3163711618
commit 88c201da47

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@ -3092,7 +3092,7 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall
// sets ideal cam pos
{
const fixed_t speedthreshold = 48*FRACUNIT;
const fixed_t speedthreshold = 48*mapobjectscale;
const fixed_t olddist = P_AproxDistance(mo->x - thiscam->x, mo->y - thiscam->y);
fixed_t lag, distoffset;