Use mapobjectscale instead of FRACUNIT
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1 changed files with 1 additions and 1 deletions
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@ -3092,7 +3092,7 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall
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// sets ideal cam pos
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{
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const fixed_t speedthreshold = 48*FRACUNIT;
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const fixed_t speedthreshold = 48*mapobjectscale;
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const fixed_t olddist = P_AproxDistance(mo->x - thiscam->x, mo->y - thiscam->y);
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fixed_t lag, distoffset;
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