Only reverse with wrong way on the ground
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1 changed files with 5 additions and 2 deletions
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@ -1300,8 +1300,11 @@ static INT32 K_HandleBotTrack(botdata_t *bd, const player_t *player, angle_t des
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if (anglediff > ANGLE_67h)
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{
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// Wrong way!
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bd->acceldown = false;
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bd->brakedown = true;
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if (onground)
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{
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bd->acceldown = false;
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bd->brakedown = true;
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}
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}
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else
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{
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