Fix compile warnings
This commit is contained in:
parent
42173120f4
commit
837b28e358
5 changed files with 16 additions and 14 deletions
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@ -3847,7 +3847,7 @@ void G_AddGhost(char *defdemoname)
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CLEANUP(Z_Pfree) char *pdemoname = NULL;
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const char *n;
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UINT64 demohash;
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UINT32 raflags;
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UINT32 ghostraflags;
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demoghost *gh;
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UINT8 flags;
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CLEANUP(Z_Pfree) UINT8 *buffer = NULL;
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@ -3911,7 +3911,7 @@ void G_AddGhost(char *defdemoname)
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flags = header.demoflags;
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raflags = header.raflags;
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ghostraflags = header.raflags;
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if (!(flags & DF_GHOST))
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{
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CONS_Alert(CONS_NOTICE, M_GetText("Ghost %s: No ghost data in this demo.\n"), pdemoname);
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@ -3969,7 +3969,7 @@ void G_AddGhost(char *defdemoname)
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ourraflags &= ~RAF_BUMPSPARKMASK;
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}
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if (ourraflags != raflags)
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if (ourraflags != ghostraflags)
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{
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CONS_Alert(CONS_NOTICE, M_GetText("Failed to add ghost %s: Replay doesn't match current RA mode.\n"), pdemoname);
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return;
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@ -5465,7 +5465,7 @@ static void K_drawDistributionDebugger(void)
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INT32 i;
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INT32 item;
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INT32 x = -9, y = -9;
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boolean dontforcespb = false;
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//boolean dontforcespb = false;
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boolean spbrush = false;
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//if (stplyrnum != 0) // only for p1
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@ -5477,8 +5477,8 @@ static void K_drawDistributionDebugger(void)
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if (!playeringame[i] || players[i].spectator)
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continue;
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pingame++;
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if (players[i].exiting)
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dontforcespb = true;
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//if (players[i].exiting)
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//dontforcespb = true;
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if (players[i].bumper > bestbumper)
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bestbumper = players[i].bumper;
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}
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@ -5644,7 +5644,7 @@ static void K_SlipstreamIndicator(boolean tiny)
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if (!cv_draftindicator.value)
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return;
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char *fullstr = "DRAFTING";
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const char *fullstr = "DRAFTING";
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char str[256] = {0};
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SINT8 stringlen = strlen(fullstr);
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SINT8 len = min(stplyr->draftpower / (FRACUNIT / stringlen), stringlen);
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@ -248,7 +248,7 @@ static void K_KartGetItemResult(player_t *player, SINT8 getitem)
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player->itemamount = itemamount;
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}
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fixed_t K_ItemOddsScale(UINT8 numPlayers, boolean spbrush)
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static fixed_t K_ItemOddsScale(UINT8 numPlayers, boolean spbrush)
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{
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// CEP: due to how baseplayer works, 17P+ lobbies will STILL have the disastrous odds of 0.22 prior, if not WORSE
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// let's try adding another condition
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@ -554,7 +554,7 @@ INT32 K_KartGetItemOdds(
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indirectItem = true;
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notNearEnd = true;
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if (!K_UsingLegacyCheckpoints() && firstDist < ENDDIST) // No SPB near the end of the race
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if (!K_UsingLegacyCheckpoints() && firstDist < (UINT32)ENDDIST) // No SPB near the end of the race
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{
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newodds = 0;
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}
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@ -620,7 +620,7 @@ INT32 K_KartGetItemOdds(
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// This item should not appear at the beginning of a race. (Usually really powerful crowd-breaking items)
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newodds = 0;
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}
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else if (!K_UsingLegacyCheckpoints() && (notNearEnd == true) && (ourDist < ENDDIST))
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else if (!K_UsingLegacyCheckpoints() && (notNearEnd == true) && (ourDist < (UINT32)ENDDIST))
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{
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// This item should not appear at the end of a race. (Usually trap items that lose their effectiveness)
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newodds = 0;
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@ -1034,7 +1034,7 @@ static boolean K_CanForceSPB(player_t *player, UINT32 pdis)
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boolean battlecond, racecond;
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battlecond = ((gametyperules & GTR_WANTED) && (gametyperules & GTR_WANTEDSPB) && (mostwanted != -1) && (!K_IsPlayerMostWanted(player)));
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racecond = ((gametyperules & GTR_CIRCUIT) && player->position == 2 && pdis > SPBFORCEDIST);
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racecond = ((gametyperules & GTR_CIRCUIT) && player->position == 2 && pdis > (UINT32)SPBFORCEDIST);
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return ((battlecond) || (racecond));
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}
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@ -1890,8 +1890,10 @@ static int player_set(lua_State *L)
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return NOSET;
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case player_walltransfered:
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plr->walltransfered = lua_toboolean(L, 3);
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break;
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case player_walltransferboost:
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plr->walltransferboost= lua_tointeger(L, 3);
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break;
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#ifdef HWRENDER
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case player_fovadd:
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plr->fovadd = luaL_checkfixed(L, 3);
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@ -6282,7 +6282,7 @@ static void MD_DrawServerCountAndHorizontalBar(void)
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static void M_DrawServerLines(INT32 x, INT32 page)
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{
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UINT16 i;
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char gametype[30];
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char servergametype[30];
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char pwr[13];
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INT16 firstserverline = M_GetMenuIndex(MN_MP_CONNECT, "LINE1");
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UINT32 serversperpage = M_ServersPerPage(); // server sperpage?
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@ -6309,8 +6309,8 @@ static void M_DrawServerLines(INT32 x, INT32 page)
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V_DrawSmallString(x+44,S_LINEY(i)+8, globalflags,
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va("Players: %02d/%02d", serverlist[slindex].info.numberofplayer, serverlist[slindex].info.maxplayer));
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sprintf(gametype, "%s (%s)", serverlist[slindex].info.gametypename, kartspeed_cons_t[(serverlist[slindex].info.kartvars & SV_SPEEDMASK)+1].strvalue);
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V_DrawSmallString(x+108, S_LINEY(i)+8, globalflags, gametype);
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sprintf(servergametype, "%s (%s)", serverlist[slindex].info.gametypename, kartspeed_cons_t[(serverlist[slindex].info.kartvars & SV_SPEEDMASK)+1].strvalue);
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V_DrawSmallString(x+108, S_LINEY(i)+8, globalflags, servergametype);
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if (serverlist[slindex].info.avgpwrlv == -1)
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sprintf(pwr, "PWR.LV: Off");
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