Fix TA menu menucaps
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1 changed files with 1 additions and 1 deletions
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@ -5756,7 +5756,7 @@ void M_DrawTimeAttackMenu(void)
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if (i == itemOn)
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cursory = y;
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V_DrawString(x, y, (dispstatus == IT_WHITESTRING) ? highlightflags : 0 | MENUCAPS, currentMenu->menuitems[i].text);
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V_DrawString(x, y, ((dispstatus == IT_WHITESTRING) ? highlightflags : 0) | MENUCAPS, currentMenu->menuitems[i].text);
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// Cvar specific handling
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if ((currentMenu->menuitems[i].status & IT_TYPE) == IT_CVAR)
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