Fix TA menu menucaps

This commit is contained in:
NepDisk 2025-05-19 09:16:43 -04:00
parent 3c941ac6a4
commit 83312b6e26

View file

@ -5756,7 +5756,7 @@ void M_DrawTimeAttackMenu(void)
if (i == itemOn)
cursory = y;
V_DrawString(x, y, (dispstatus == IT_WHITESTRING) ? highlightflags : 0 | MENUCAPS, currentMenu->menuitems[i].text);
V_DrawString(x, y, ((dispstatus == IT_WHITESTRING) ? highlightflags : 0) | MENUCAPS, currentMenu->menuitems[i].text);
// Cvar specific handling
if ((currentMenu->menuitems[i].status & IT_TYPE) == IT_CVAR)