More intermission nonsense
* Fix 16P leaderboard * Fix that weird 4-pixel extend on the 32P itemlist * Heavily shorten the item list timer
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1 changed files with 4 additions and 4 deletions
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@ -689,7 +689,7 @@ void Y_IntermissionDrawer(void)
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}
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else if (manyplayers8)
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{
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V_DrawThinString(xx, y2 - 1, ((data.num[i] == whiteplayer) ? hilicol : 0)|V_ALLOWLOWERCASE|V_6WIDTHSPACE, strtime);
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V_DrawThinString(x+36, y2 - 1, ((data.num[i] == whiteplayer) ? hilicol : 0)|V_ALLOWLOWERCASE|V_6WIDTHSPACE, strtime);
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slen = V_ThinStringWidth(strtime, ((data.num[i] == whiteplayer) ? hilicol : 0)|V_ALLOWLOWERCASE|V_6WIDTHSPACE);
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}
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else
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@ -799,7 +799,7 @@ void Y_IntermissionDrawer(void)
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#undef NUMFORNEWCOLUMN
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}
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listscroll_length = max(0, x - BASEVIDWIDTH) * FRACUNIT;
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listscroll_length = max(0, (x - 4) - BASEVIDWIDTH) * FRACUNIT;
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}
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skiptallydrawer:
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@ -1159,8 +1159,8 @@ void Y_StartIntermission(void)
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if (data.itemrolls)
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{
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// 5 seconds for 8P and below, 10 for 16P, 15 for 24P onwards.
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rolltic = (min(15, max(5, (nump >> 3) * 5)) * TICRATE);
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// 3 seconds for 8P and below, 6 for 16P, 9 for 24P onwards.
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rolltic = (min(15, max(5, (nump >> 3) * 3)) * TICRATE);
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sorttic += rolltic;
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timer += rolltic;
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