use const for player losing
This commit is contained in:
parent
76257fed20
commit
7fd49282d4
2 changed files with 2 additions and 2 deletions
|
|
@ -415,7 +415,7 @@ void K_RegisterKartStuff(void)
|
|||
|
||||
//}
|
||||
|
||||
boolean K_IsPlayerLosing(player_t *player)
|
||||
boolean K_IsPlayerLosing(const player_t *player)
|
||||
{
|
||||
INT32 winningpos = 1;
|
||||
UINT8 i, pcount = 0;
|
||||
|
|
|
|||
|
|
@ -191,7 +191,7 @@ void K_RegisterKartStuff(void);
|
|||
|
||||
void K_TimerInit(void);
|
||||
UINT32 K_GetPlayerDontDrawFlag(player_t *player);
|
||||
boolean K_IsPlayerLosing(player_t *player);
|
||||
boolean K_IsPlayerLosing(const player_t *player);
|
||||
fixed_t K_GetKartGameSpeedScalar(SINT8 value);
|
||||
|
||||
fixed_t K_GetMobjWeight(mobj_t *mobj, mobj_t *against);
|
||||
|
|
|
|||
Loading…
Reference in a new issue