don't flip twice

This commit is contained in:
minenice55 2025-12-04 21:55:52 -05:00
parent 5ce35ba504
commit 7f00c74e8a

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@ -4480,7 +4480,7 @@ mobj_t *K_ThrowKartItem(player_t *player, boolean missile, mobjtype_t mapthing,
if (dir == -1 && mapthing != MT_SPB)
{
// Shoot backward
mo = K_SpawnKartMissile(player->mo, mapthing, player->mo->angle + ANGLE_180, 0, PROJSPEED*dir/8);
mo = K_SpawnKartMissile(player->mo, mapthing, player->mo->angle + ANGLE_180, 0, PROJSPEED*(-dir)/8);
}
else
{