From 7d67d7b03b94b6bd7446f347ade364de9417ebb0 Mon Sep 17 00:00:00 2001 From: NepDisk Date: Mon, 19 May 2025 00:39:43 -0400 Subject: [PATCH] Disable the gainax until we have graphics for it. --- src/k_kart.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/k_kart.c b/src/k_kart.c index 6068059f0..5653b3105 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -2745,7 +2745,7 @@ void K_KartMoveAnimation(player_t *player) gainaxstate = S_GAINAX_MID1; } - if (destGlanceDir && !(player->pflags & PF_GAINAX)) + /*if (destGlanceDir && !(player->pflags & PF_GAINAX)) { mobj_t *gainax = P_SpawnMobjFromMobj(player->mo, 0, 0, 0, MT_GAINAX); gainax->movedir = (destGlanceDir < 0) ? (ANGLE_270-ANG10) : (ANGLE_90+ANG10); @@ -2753,7 +2753,7 @@ void K_KartMoveAnimation(player_t *player) P_SetMobjState(gainax, gainaxstate); gainax->flags2 |= MF2_AMBUSH; player->pflags |= PF_GAINAX; - } + }*/ } else if (player->cmd.forwardmove < 0 && destGlanceDir == 0) {