Disable the gainax until we have graphics for it.

This commit is contained in:
NepDisk 2025-05-19 00:39:43 -04:00
parent 62537cece1
commit 7d67d7b03b

View file

@ -2745,7 +2745,7 @@ void K_KartMoveAnimation(player_t *player)
gainaxstate = S_GAINAX_MID1;
}
if (destGlanceDir && !(player->pflags & PF_GAINAX))
/*if (destGlanceDir && !(player->pflags & PF_GAINAX))
{
mobj_t *gainax = P_SpawnMobjFromMobj(player->mo, 0, 0, 0, MT_GAINAX);
gainax->movedir = (destGlanceDir < 0) ? (ANGLE_270-ANG10) : (ANGLE_90+ANG10);
@ -2753,7 +2753,7 @@ void K_KartMoveAnimation(player_t *player)
P_SetMobjState(gainax, gainaxstate);
gainax->flags2 |= MF2_AMBUSH;
player->pflags |= PF_GAINAX;
}
}*/
}
else if (player->cmd.forwardmove < 0 && destGlanceDir == 0)
{