Various random changes
Menus, rotation and more!
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6c9b038438
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4 changed files with 30 additions and 24 deletions
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@ -571,8 +571,6 @@ struct player_t
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INT32 aizdrifttilt;
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INT32 aizdriftturn;
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INT32 underwatertilt;
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fixed_t offroad; // In Super Mario Kart, going offroad has lee-way of about 1 second before you start losing speed
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UINT8 pogospring; // Pogo spring bounce effect
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UINT8 brakestop; // Wait until you've made a complete stop for a few tics before letting brake go in reverse.
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34
src/m_menu.c
34
src/m_menu.c
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@ -325,7 +325,7 @@ menu_t OP_DataOptionsDef, OP_ScreenshotOptionsDef, OP_EraseDataDef;
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menu_t OP_DiscordOptionsDef;
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#endif
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menu_t OP_HUDOptionsDef, OP_ChatOptionsDef;
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menu_t OP_GameOptionsDef, OP_ServerOptionsDef;
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menu_t OP_GameOptionsDef, OP_BlanKartGameOptionsDef, OP_ServerOptionsDef;
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menu_t OP_AdvServerOptionsDef;
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//menu_t OP_NetgameOptionsDef, OP_GametypeOptionsDef;
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menu_t OP_MonitorToggleDef;
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@ -1533,19 +1533,28 @@ static menuitem_t OP_GameOptionsMenu[] =
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{
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{IT_STRING | IT_SUBMENU, NULL, "Random Item Toggles...", {.submenu = &OP_MonitorToggleDef}, 10},
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{IT_STRING | IT_CVAR, NULL, "Race Game Speed", {.cvar = &cv_kartspeed}, 30},
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{IT_STRING | IT_CVAR, NULL, "Battle Game Speed", {.cvar = &cv_kartbattlespeed}, 40},
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{IT_STRING | IT_CVAR, NULL, "Frantic Items", {.cvar = &cv_kartfrantic}, 50},
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{IT_SECRET, NULL, "Encore Mode", {.cvar = &cv_kartencore}, 60},
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{IT_STRING | IT_SUBMENU, NULL, "BlanKart Gameplay...", {.submenu = &OP_BlanKartGameOptionsDef}, 30},
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{IT_STRING | IT_CVAR, NULL, "Number of Laps", {.cvar = &cv_numlaps}, 80},
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{IT_STRING | IT_CVAR, NULL, "Exit Countdown Timer", {.cvar = &cv_countdowntime}, 90},
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{IT_STRING | IT_CVAR, NULL, "Race Game Speed", {.cvar = &cv_kartspeed}, 40},
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{IT_STRING | IT_CVAR, NULL, "Battle Game Speed", {.cvar = &cv_kartbattlespeed}, 50},
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{IT_STRING | IT_CVAR, NULL, "Frantic Items", {.cvar = &cv_kartfrantic}, 60},
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{IT_SECRET, NULL, "Encore Mode", {.cvar = &cv_kartencore}, 70},
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{IT_STRING | IT_CVAR, NULL, "Time Limit", {.cvar = &cv_timelimit}, 110},
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{IT_STRING | IT_CVAR, NULL, "Starting Bumpers", {.cvar = &cv_kartbumpers}, 120},
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{IT_STRING | IT_CVAR, NULL, "Karma Comeback", {.cvar = &cv_kartcomeback}, 130},
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{IT_STRING | IT_CVAR, NULL, "Number of Laps", {.cvar = &cv_numlaps}, 90},
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{IT_STRING | IT_CVAR, NULL, "Exit Countdown Timer", {.cvar = &cv_countdowntime}, 100},
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{IT_STRING | IT_CVAR, NULL, "Time Limit", {.cvar = &cv_timelimit}, 120},
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{IT_STRING | IT_CVAR, NULL, "Starting Bumpers", {.cvar = &cv_kartbumpers}, 130},
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{IT_STRING | IT_CVAR, NULL, "Karma Comeback", {.cvar = &cv_kartcomeback}, 140},
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{IT_STRING | IT_CVAR, NULL, "Track Power Levels", {.cvar = &cv_kartusepwrlv}, 160},
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};
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static menuitem_t OP_BlanKartGameOptionsMenu[] =
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{
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{IT_STRING | IT_CVAR, NULL, "Rings", {.cvar = &cv_kartrings}, 10},
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{IT_STRING | IT_CVAR, NULL, "Purple Drift", {.cvar = &cv_kartpurpledrift}, 20},
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{IT_STRING | IT_CVAR, NULL, "Track Power Levels", {.cvar = &cv_kartusepwrlv}, 150},
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};
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static menuitem_t OP_ServerOptionsMenu[] =
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@ -2138,6 +2147,7 @@ menu_t OP_Player4CamOptionsDef = DEFAULTMENUSTYLE(MN_NONE, NULL, OP_Player4CamOp
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menu_t OP_ChatOptionsDef = DEFAULTMENUSTYLE(MN_NONE, "M_HUD", OP_ChatOptionsMenu, &OP_HUDOptionsDef, 30, 30);
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menu_t OP_GameOptionsDef = DEFAULTMENUSTYLE(MN_NONE, "M_GAME", OP_GameOptionsMenu, &OP_MainDef, 30, 30);
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menu_t OP_BlanKartGameOptionsDef = DEFAULTMENUSTYLE(MN_NONE, "M_GAME", OP_BlanKartGameOptionsMenu, &OP_GameOptionsDef, 30, 30);
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menu_t OP_ServerOptionsDef = DEFAULTMENUSTYLE(MN_NONE, "M_SERVER", OP_ServerOptionsMenu, &OP_MainDef, 24, 30);
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menu_t OP_AdvServerOptionsDef = DEFAULTMENUSTYLE(MN_NONE, "M_SERVER", OP_AdvServerOptionsMenu, &OP_ServerOptionsDef, 24, 30);
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@ -6449,7 +6459,7 @@ static void M_Options(INT32 choice)
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OP_DataOptionsMenu[3].status = (Playing()) ? (IT_GRAYEDOUT) : (IT_STRING|IT_SUBMENU); // Erase data
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#endif
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OP_GameOptionsMenu[4].status =
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OP_GameOptionsMenu[5].status =
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(M_SecretUnlocked(SECRET_ENCORE)) ? (IT_CVAR|IT_STRING) : IT_SECRET; // cv_kartencore
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OP_MainDef.prevMenu = currentMenu;
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@ -266,8 +266,6 @@ static void P_NetArchivePlayers(savebuffer_t *save)
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WRITEINT32(save->p, players[i].aizdrifttilt);
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WRITEINT32(save->p, players[i].aizdriftturn);
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WRITEINT32(save->p, players[i].underwatertilt);
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WRITEFIXED(save->p, players[i].offroad);
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WRITEFIXED(save->p, players[i].tiregrease);
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WRITEUINT8(save->p, players[i].pogospring);
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@ -578,8 +576,6 @@ static void P_NetUnArchivePlayers(savebuffer_t *save)
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players[i].aizdrifttilt = READINT32(save->p);
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players[i].aizdriftturn = READINT32(save->p);
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players[i].underwatertilt = READINT32(save->p);
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players[i].offroad = READFIXED(save->p);
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players[i].tiregrease = READFIXED(save->p);
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players[i].pogospring = READUINT8(save->p);
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@ -31,7 +31,7 @@ angle_t R_GetPitchRollAngle(mobj_t *mobj, player_t *viewPlayer)
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angle_t sloperolll = mobj->slopepitch;
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angle_t slopepitch = mobj->sloperoll;
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if (!cv_sloperoll.value)
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if (!cv_sloperoll.value || (mobj->player && (mobj->player->pogospring > 0)))
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{
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sloperolll = 0;
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slopepitch = 0;
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@ -51,11 +51,7 @@ static angle_t R_PlayerSpriteRotation(player_t *player, player_t *viewPlayer)
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angle_t rollAngle = 0;
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if (player->mo->eflags & MFE_UNDERWATER)
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{
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rollAngle -= player->underwatertilt;
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}
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else if (sliptideLift)
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if (sliptideLift)
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{
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/* (from side) tilt downward if turning
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toward camera, upward if away. */
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@ -64,6 +60,12 @@ static angle_t R_PlayerSpriteRotation(player_t *player, player_t *viewPlayer)
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FixedMul(sliptideLift, FINECOSINE(angleDelta >> ANGLETOFINESHIFT));
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}
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if (player->pogospring)
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{
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rollAngle = 0;
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}
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return rollAngle;
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}
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