Go back to 2.1 frame order

Makes compat with v1 content easier
This commit is contained in:
NepDisk 2025-01-02 18:46:29 -05:00
parent b1a0504cea
commit 7cdc812b76

View file

@ -274,7 +274,7 @@ void R_InitDrawNodes(void);
// Future: [[ ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789abcdefghijklmnopqrstuvwxyz!@ ]]
FUNCMATH FUNCINLINE static ATTRINLINE char R_Frame2Char(UINT8 frame)
{
#if 0 // 2.1 compat
#if 1 // 2.1 compat
return 'A' + frame;
#else
if (frame < 26) return 'A' + frame;
@ -288,7 +288,7 @@ FUNCMATH FUNCINLINE static ATTRINLINE char R_Frame2Char(UINT8 frame)
FUNCMATH FUNCINLINE static ATTRINLINE UINT8 R_Char2Frame(char cn)
{
#if 0 // 2.1 compat
#if 1 // 2.1 compat
if (cn == '+') return '\\' - 'A'; // PK3 can't use backslash, so use + instead
return cn - 'A';
#else