synch this too
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@ -636,6 +636,7 @@ static void P_NetSyncPlayers(savebuffer_t *save)
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SYNC(players[i].prevspeedboost);
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SYNC(players[i].accelboost);
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SYNC(players[i].handleboost);
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SYNC(players[i].forcedtopspeed);
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SYNC(players[i].boostangle);
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SYNC(players[i].numsneakers);
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SYNC(players[i].numpanels);
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