always AIZ driftdust

This commit is contained in:
NepDisk 2025-05-19 12:23:55 -04:00
parent 83312b6e26
commit 7a7d9bcd97

View file

@ -4783,9 +4783,6 @@ static void K_SpawnAIZDust(player_t *player)
if (!P_IsObjectOnGround(player->mo))
return;
if (player->speed <= K_GetKartSpeed(player, false, true))
return;
travelangle = K_MomentumAngle(player->mo);
//S_StartSound(player->mo, sfx_s3k47);