Remove unnecessary Z_Calloc from HWR_AddPolyObjectSegs

https://github.com/Indev450/SRB2Kart-Saturn/pull/78
This commit is contained in:
NepDisk 2025-02-20 17:53:39 -05:00
parent e6913db517
commit 7a186c057d

View file

@ -2438,9 +2438,9 @@ static boolean HWR_CheckBBox(const fixed_t *bspcoord)
static inline void HWR_AddPolyObjectSegs(void)
{
size_t i, j;
seg_t *gl_fakeline = Z_Calloc(sizeof(seg_t), PU_STATIC, NULL);
polyvertex_t *pv1 = Z_Calloc(sizeof(polyvertex_t), PU_STATIC, NULL);
polyvertex_t *pv2 = Z_Calloc(sizeof(polyvertex_t), PU_STATIC, NULL);
seg_t gl_fakeline;
polyvertex_t pv1;
polyvertex_t pv2;
// Sort through all the polyobjects
for (i = 0; i < numpolys; ++i)
@ -2449,25 +2449,20 @@ static inline void HWR_AddPolyObjectSegs(void)
for (j = 0; j < po_ptrs[i]->segCount; ++j)
{
// Copy the info of a polyobject's seg, then convert it to OpenGL floating point
M_Memcpy(gl_fakeline, po_ptrs[i]->segs[j], sizeof(seg_t));
M_Memcpy(&gl_fakeline, po_ptrs[i]->segs[j], sizeof(seg_t));
// Now convert the line to float and add it to be rendered
pv1->x = FIXED_TO_FLOAT(gl_fakeline->v1->x);
pv1->y = FIXED_TO_FLOAT(gl_fakeline->v1->y);
pv2->x = FIXED_TO_FLOAT(gl_fakeline->v2->x);
pv2->y = FIXED_TO_FLOAT(gl_fakeline->v2->y);
pv1.x = FIXED_TO_FLOAT(gl_fakeline.v1->x);
pv1.y = FIXED_TO_FLOAT(gl_fakeline.v1->y);
pv2.x = FIXED_TO_FLOAT(gl_fakeline.v2->x);
pv2.y = FIXED_TO_FLOAT(gl_fakeline.v2->y);
gl_fakeline->pv1 = pv1;
gl_fakeline->pv2 = pv2;
gl_fakeline.pv1 = &pv1;
gl_fakeline.pv2 = &pv2;
HWR_AddLine(gl_fakeline);
HWR_AddLine(&gl_fakeline);
}
}
// Free temporary data no longer needed
Z_Free(pv2);
Z_Free(pv1);
Z_Free(gl_fakeline);
}
static void HWR_RenderPolyObjectPlane(polyobj_t *polysector, boolean isceiling, fixed_t fixedheight,