Fix commit SHA blocking and make it more obvious this is an indev project
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parent
9324812dd0
commit
790f2d2488
7 changed files with 50 additions and 11 deletions
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@ -977,10 +977,13 @@ static void SV_SendServerInfo(INT32 node, tic_t servertime)
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netbuffer->packettype = PT_SERVERINFO;
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netbuffer->u.serverinfo._255 = 255;
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netbuffer->u.serverinfo.packetversion = PACKETVERSION;
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netbuffer->u.serverinfo.version = VERSION;
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netbuffer->u.serverinfo.subversion = SUBVERSION;
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#ifdef COMMITVERSION
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memcpy(netbuffer->u.serverinfo.commit,
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comprevision_abbrev_bin, GIT_SHA_ABBREV);
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#else
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netbuffer->u.serverinfo.version = VERSION;
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netbuffer->u.serverinfo.subversion = SUBVERSION;
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#endif
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strncpy(netbuffer->u.serverinfo.application, SRB2APPLICATION,
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sizeof netbuffer->u.serverinfo.application);
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// return back the time value so client can compute their ping
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@ -1524,11 +1527,13 @@ static void SL_InsertServer(serverinfo_pak* info, SINT8 node)
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if (info->packetversion != PACKETVERSION)
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return;/* old new packet format */
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#ifndef COMMITVERSION
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if (info->version != VERSION)
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return; // Not same version.
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if (info->subversion != SUBVERSION)
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return; // Close, but no cigar.
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#endif
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if (!fastcmp(info->application, SRB2APPLICATION))
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return;/* that's a different mod */
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@ -2246,8 +2251,10 @@ static void CL_ConnectToServer(void)
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CONS_Printf(M_GetText("Connecting to: %s\n"), serverlist[i].info.servername);
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gametypestr[sizeof serverlist[i].info.gametypename - 1] = '\0';
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CONS_Printf(M_GetText("Gametype: %s\n"), gametypestr);
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#ifndef COMMITVERSION
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CONS_Printf(M_GetText("Version: %d.%d\n"),
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serverlist[i].info.version, serverlist[i].info.subversion);
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#endif
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}
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SL_ClearServerList(servernode);
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@ -304,9 +304,12 @@ struct serverinfo_pak
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UINT8 _255;
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UINT8 packetversion;
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char application[MAXAPPLICATION];
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#ifdef COMMITVERSION
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UINT8 commit[GIT_SHA_ABBREV];
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#else
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UINT8 version;
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UINT8 subversion;
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UINT8 commit[GIT_SHA_ABBREV];
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#endif
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UINT8 numberofplayer;
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UINT8 maxplayer;
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UINT8 refusereason; // 0: joinable, 1: joins disabled, 2: full
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@ -119,7 +119,9 @@
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// Version numbers for netplay :upside_down_face:
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int VERSION;
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int SUBVERSION;
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#ifdef COMMITVERSION
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UINT8 comprevision_abbrev_bin[GIT_SHA_ABBREV];
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#endif
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#ifdef HAVE_DISCORDRPC
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#include "discord.h"
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@ -1389,6 +1391,19 @@ static void IdentifyVersion(void)
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#endif
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}
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#ifdef COMMITVERSION
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static void D_AbbrevCommit (void)
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{
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UINT8 i;
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for (i = 0; i < GIT_SHA_ABBREV; ++i)
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{
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sscanf(&comprevision[i * 2], "%2hhx",
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&comprevision_abbrev_bin[i]);
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}
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}
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#endif
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static void
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D_ConvertVersionNumbers (void)
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{
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@ -1438,6 +1453,10 @@ void D_SRB2Main(void)
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/* break the version string into version numbers, for netplay */
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D_ConvertVersionNumbers();
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#ifdef COMMITVERSION
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D_AbbrevCommit();
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#endif
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// Print GPL notice for our console users (Linux)
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CONS_Printf(
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"\n\nSonic Robo Blast 2 Kart\n"
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@ -5590,10 +5590,10 @@ static void Command_ListDoomednums_f(void)
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*/
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static void Command_Version_f(void)
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{
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#ifdef DEVELOP
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CONS_Printf("SRB2Kart %s-%s (%s %s)\n", D_GetFancyBranchName(), comprevision, compdate, comptime);
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#if (defined DEVELOP) || (defined COMMITVERSION)
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CONS_Printf("BlanKart %s-%s (%s %s)\n", D_GetFancyBranchName(), comprevision, compdate, comptime);
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#else
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CONS_Printf("SRB2Kart %s (%s %s %s %s) ", VERSIONSTRING, compdate, comptime, comprevision, D_GetFancyBranchName());
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CONS_Printf("BlanKart %s (%s %s %s %s) ", VERSIONSTRING, compdate, comptime, comprevision, D_GetFancyBranchName());
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#endif
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// Base library
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@ -348,8 +348,10 @@ extern int SUBVERSION;
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// abbreviation. Maybe in another 20k commits, more than 8
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// characters will be required! =P
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// P.S. 8 is also what comptime generates
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#ifdef COMMITVERSION
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#define GIT_SHA_ABBREV (4)
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extern UINT8 comprevision_abbrev_bin[GIT_SHA_ABBREV];
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#endif
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extern boolean devparm; // development mode (-debug)
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@ -544,6 +546,7 @@ extern int compuncommitted;
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#ifdef DEVELOP
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// Easily make it so that overtime works offline
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#define TESTOVERTIMEINFREEPLAY
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#define COMMITVERSION
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#endif
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/// FINALLY some real clipping that doesn't make walls dissappear AND speeds the game up
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@ -2921,10 +2921,8 @@ texty -= 10*vid.dupy;\
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else
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{
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// Development -- show revision / branch info
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#if defined(DEVELOP)
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addtext(V_ALLOWLOWERCASE|V_GREENMAP|V_TRANSLUCENT, comprevision);
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addtext(V_ALLOWLOWERCASE|V_YELLOWMAP|V_TRANSLUCENT, compbranch);
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addtext(0, D_GetFancyBranchName());
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#if defined(DEVELOP) || defined(COMMITVERSION)
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addtext(V_ALLOWLOWERCASE|V_YELLOWMAP|V_TRANSLUCENT, D_GetFancyBranchName());
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V_DrawThinString(0, 0, V_ALLOWLOWERCASE|V_ORANGEMAP|V_TRANSLUCENT|V_SNAPTOTOP, va("%s", complast));
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#else // Regular build
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addtext(V_ALLOWLOWERCASE|V_TRANSLUCENT, va("%s", VERSIONSTRING));
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@ -1576,7 +1576,16 @@ static SDL_bool Impl_CreateWindow(SDL_bool fullscreen)
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#endif
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// Create a window
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window = SDL_CreateWindow("SRB2Kart " VERSIONSTRING, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, realwidth, realheight, flags);
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#ifdef COMMITVERSION
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{
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char versionstring[256];
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sprintf(versionstring, "BlanKart Indev %s", comprevision);
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window = SDL_CreateWindow(versionstring, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, realwidth, realheight, flags);
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}
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#else
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window = SDL_CreateWindow("BlanKart " VERSIONSTRING, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, realwidth, realheight, flags);
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#endif
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if (window == NULL)
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{
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