Fix T_Pusher player turn

This commit is contained in:
NepDisk 2025-09-17 17:29:08 -04:00
parent b2595045fc
commit 7871bab697

View file

@ -9552,10 +9552,11 @@ void T_Pusher(pusher_t *p)
{
angle_t angle = thing->player->angleturn;
if (thing->angle - angle > ANGLE_180)
P_SetPlayerAngle(thing->player, angle - (angle - thing->angle) / 8);
P_ForceLocalAngle(thing->player, angle - (angle - thing->angle) / 8, true);
else
P_SetPlayerAngle(thing->player, angle + (thing->angle - angle) / 8);
//P_SetPlayerAngle(thing->player, thing->angle);
P_ForceLocalAngle(thing->player, angle + (thing->angle - angle) / 8, true);
thing->player->angleturn = thing->angle;
}
}