Bounce sound
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2 changed files with 6 additions and 0 deletions
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@ -1020,3 +1020,6 @@ _(rainbr)
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// Horncode
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_(horn00)
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// Fastfall bounce
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_(vclgna)
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@ -7033,6 +7033,9 @@ static void K_AirDrop(player_t *player, ticcmd_t *cmd)
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{
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S_StopSoundByID(player->mo, sfx_s3kd9l);
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}
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// POOMP!
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S_StartSound(player->mo, sfx_vclgna);
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}
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else if (airdropactive == AIRDROP_HEAVY)
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{
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