Don't arrow here

Mr. Game Gears likes it like this
This commit is contained in:
NepDisk 2025-10-22 10:25:50 -04:00
parent 0daed03ba0
commit 762815a064

View file

@ -189,18 +189,14 @@ static player_t *P_SyncPlayer(savebuffer_t *save, player_t *player)
UINT8 playernum = P_SyncUINT8(save, player != NULL ? player - players : UINT8_MAX);
if (save->write)
{
return player;
}
else
{
if (playernum == UINT8_MAX)
return NULL;
if (playernum >= MAXPLAYERS)
I_Error("P_SyncPlayer: playernum %u >= MAXPLAYERS %u", playernum, MAXPLAYERS);
return &players[playernum];
}
if (playernum == UINT8_MAX)
return NULL;
if (playernum >= MAXPLAYERS)
I_Error("P_SyncPlayer: playernum %u >= MAXPLAYERS %u", playernum, MAXPLAYERS);
return &players[playernum];
}
static state_t *P_SyncState(savebuffer_t *save, state_t *state)
@ -208,18 +204,14 @@ static state_t *P_SyncState(savebuffer_t *save, state_t *state)
UINT16 statenum = P_SyncUINT16(save, state != NULL ? state - states : UINT16_MAX);
if (save->write)
{
return state;
}
else
{
if (statenum == UINT16_MAX)
return NULL;
if (statenum >= numstates)
I_Error("P_SyncState: statenum %u >= numstates %u", statenum, numstates);
return &states[statenum];
}
if (statenum == UINT16_MAX)
return NULL;
if (statenum >= numstates)
I_Error("P_SyncState: statenum %u >= numstates %u", statenum, numstates);
return &states[statenum];
}
static line_t *P_SyncLine(savebuffer_t *save, line_t *line)
@ -227,18 +219,14 @@ static line_t *P_SyncLine(savebuffer_t *save, line_t *line)
UINT32 linenum = P_SyncUINT32(save, line != NULL ? line - lines : UINT32_MAX);
if (save->write)
{
return line;
}
else
{
if (linenum == UINT32_MAX)
return NULL;
if (linenum >= numlines)
I_Error("P_SyncLine: linenum %u >= numlines %zu", linenum, numlines);
return &lines[linenum];
}
if (linenum == UINT32_MAX)
return NULL;
if (linenum >= numlines)
I_Error("P_SyncLine: linenum %u >= numlines %zu", linenum, numlines);
return &lines[linenum];
}
static sector_t *P_SyncSector(savebuffer_t *save, sector_t *sector)
@ -246,18 +234,14 @@ static sector_t *P_SyncSector(savebuffer_t *save, sector_t *sector)
UINT32 sectornum = P_SyncUINT32(save, sector != NULL ? sector - sectors : UINT32_MAX);
if (save->write)
{
return sector;
}
else
{
if (sectornum == UINT32_MAX)
return NULL;
if (sectornum >= numsectors)
I_Error("P_SyncSector: sectornum %u >= numsectors %zu", sectornum, numsectors);
return &sectors[sectornum];
}
if (sectornum == UINT32_MAX)
return NULL;
if (sectornum >= numsectors)
I_Error("P_SyncSector: sectornum %u >= numsectors %zu", sectornum, numsectors);
return &sectors[sectornum];
}
static pslope_t *P_SyncSlope(savebuffer_t *save, pslope_t *slope)
@ -265,19 +249,15 @@ static pslope_t *P_SyncSlope(savebuffer_t *save, pslope_t *slope)
UINT16 slopeid = P_SyncUINT16(save, slope != NULL ? slope->id : UINT16_MAX);
if (save->write)
{
return slope;
}
else
{
if (slopeid == UINT16_MAX)
return NULL;
pslope_t *ret = P_SlopeById(slopeid);
if (ret == NULL)
I_Error("P_SyncSlope: Slope with ID %u not found", slopeid);
return ret;
}
if (slopeid == UINT16_MAX)
return NULL;
pslope_t *ret = P_SlopeById(slopeid);
if (ret == NULL)
I_Error("P_SyncSlope: Slope with ID %u not found", slopeid);
return ret;
}
static ffloor_t *P_SyncFFloor(savebuffer_t *save, ffloor_t *fof)
@ -286,19 +266,15 @@ static ffloor_t *P_SyncFFloor(savebuffer_t *save, ffloor_t *fof)
UINT16 id = P_SyncUINT16(save, P_GetFFloorID(fof));
if (save->write)
{
return fof;
}
else
{
if (sec == NULL)
return NULL;
ffloor_t *ret = P_GetFFloorByID(sec, id);
if (ret == NULL)
I_Error("P_SyncFFloor: FOF with ID %u not found (sector %td)", id, sec - sectors);
return ret;
}
if (sec == NULL)
return NULL;
ffloor_t *ret = P_GetFFloorByID(sec, id);
if (ret == NULL)
I_Error("P_SyncFFloor: FOF with ID %u not found (sector %td)", id, sec - sectors);
return ret;
}
static terrain_t *P_SyncTerrain(savebuffer_t *save, terrain_t *terrain)
@ -306,19 +282,15 @@ static terrain_t *P_SyncTerrain(savebuffer_t *save, terrain_t *terrain)
UINT32 terrain_index = P_SyncUINT32(save, terrain != NULL ? K_GetTerrainHeapIndex(terrain) : UINT32_MAX);
if (save->write)
{
return terrain;
}
else
{
if (terrain_index == UINT32_MAX)
return NULL;
terrain_t *ret = K_GetTerrainByIndex(terrain_index);
if (ret == NULL)
I_Error("P_SyncTerrain: Terrain with ID %u not found", terrain_index);
return ret;
}
if (terrain_index == UINT32_MAX)
return NULL;
terrain_t *ret = K_GetTerrainByIndex(terrain_index);
if (ret == NULL)
I_Error("P_SyncTerrain: Terrain with ID %u not found", terrain_index);
return ret;
}
static mobj_t *P_SyncMobj(savebuffer_t *save, mobj_t *mo)