Merge branch 'fix-slope-convex-sectors' into 'next'

Fix physics quirkiness on slopes with convex sectors

See merge request STJr/SRB2!2250
This commit is contained in:
sphere 2024-01-30 22:38:56 +00:00 committed by NepDisk
parent 5681f5b803
commit 76022b40bf

View file

@ -1095,6 +1095,51 @@ void R_Init(void)
framecount = 0;
}
//
// R_IsPointInSector
//
boolean R_IsPointInSector(sector_t *sector, fixed_t x, fixed_t y)
{
size_t i;
size_t passes = 0;
for (i = 0; i < sector->linecount; i++)
{
line_t *line = sector->lines[i];
vertex_t *v1, *v2;
if (line->frontsector == line->backsector)
continue;
v1 = line->v1;
v2 = line->v2;
// make sure v1 is below v2
if (v1->y > v2->y)
{
vertex_t *tmp = v1;
v1 = v2;
v2 = tmp;
}
else if (v1->y == v2->y)
// horizontal line, we can't match this
continue;
if (v1->y < y && y <= v2->y)
{
// if the y axis in inside the line, find the point where we intersect on the x axis...
fixed_t vx = v1->x + (INT64)(v2->x - v1->x) * (y - v1->y) / (v2->y - v1->y);
// ...and if that point is to the left of the point, count it as inside.
if (vx < x)
passes++;
}
}
// and odd number of passes means we're inside the polygon.
return passes % 2;
}
//
// R_PointInSubsector
//