Reset OGL attributes
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1 changed files with 2 additions and 0 deletions
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@ -196,6 +196,8 @@ static const char *fallback_resolution_name = "Fallback";
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static bool Impl_RenderContextCreate(void)
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{
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SDL_GL_ResetAttributes();
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if (rendermode != render_opengl)
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{
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if (!renderer)
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