why are there {}

This commit is contained in:
NepDisk 2025-01-02 17:51:08 -05:00
parent 19b3eea36f
commit 75b29bde2e

View file

@ -139,8 +139,8 @@ boolean P_Teleport(mobj_t *thing, fixed_t x, fixed_t y, fixed_t z, angle_t angle
else
thing->player->viewz = thing->z + thing->player->viewheight;
{// absolute angle position
P_SetPlayerAngle(thing->player, angle);}
// absolute angle position
P_SetPlayerAngle(thing->player, angle);
// don't run in place after a teleport
if (!dontstopmove)