From 74d646f39caa6911f9abce337daca979e372db20 Mon Sep 17 00:00:00 2001 From: NepDisk Date: Fri, 3 Oct 2025 13:33:47 -0400 Subject: [PATCH] Why was newz never used? --- src/k_kart.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/k_kart.c b/src/k_kart.c index be3e76504..1f4875f61 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -4028,7 +4028,7 @@ void K_SpawnBoostTrail(player_t *player) newz -= FixedMul(mobjinfo[MT_SNEAKERTRAIL].height, player->mo->scale); } - flame = P_SpawnMobj(newx, newy, ground, MT_SNEAKERTRAIL); + flame = P_SpawnMobj(newx, newy, newz, MT_SNEAKERTRAIL); P_SetTarget(&flame->target, player->mo); flame->angle = travelangle;