start this while I can
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2 changed files with 6 additions and 0 deletions
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@ -504,6 +504,9 @@ struct player_t
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UINT8 kartspeed; // Kart speed stat between 1 and 9
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UINT8 kartweight; // Kart weight stat between 1 and 9
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UINT8 kartspeedrestat; // Player's wanted kart speed from restat
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UINT8 kartweightrestat; // Player's wanted kart weight from restat
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INT32 followerskin; // Kart: This player's follower "skin"
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boolean followerready; // Kart: Used to know when we can have a follower or not. (This is set on the first NameAndColor follower update)
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UINT16 followercolor; // Kart: Used to store the follower colour the player wishes to use
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@ -493,6 +493,9 @@ consvar_t cv_deadzonestyle[MAXSPLITSCREENPLAYERS] = {
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CVAR_INIT ("deadzonestyle4", "Kart", CV_SAVE, deadzonestyle_cons_t, NULL)
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};
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// allows players to use restat (server toggle)
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consvar_t cv_restat_allow = CVAR_INIT ("restat_allow", "Yes", CV_NETVAR, CV_YesNo, NULL);
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// now automatically allocated in D_RegisterClientCommands
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// so that it doesn't have to be updated depending on the value of MAXPLAYERS
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char player_names[MAXPLAYERS][MAXPLAYERNAME+1];
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