Fix bosses not having the correct number of bumpers set.
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1 changed files with 33 additions and 34 deletions
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@ -57,10 +57,8 @@ void K_TimerInit(void)
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UINT8 i;
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UINT8 numPlayers = 0;//, numspec = 0;
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// Bosses handle it elsewhere!
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if (bossinfo.boss == true)
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return;
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if (!bossinfo.boss)
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{
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for (i = 0; i < MAXPLAYERS; i++)
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{
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if (!playeringame[i])
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@ -101,6 +99,7 @@ void K_TimerInit(void)
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}
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starttime = (introtime + (3*TICRATE)) + ((2*TICRATE) + (numbulbs * bulbtime)); // Start countdown time, + buffer time
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}
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// NOW you can try to spawn in the Battle capsules, if there's not enough players for a match
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K_BattleInit();
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