diff --git a/src/acs/environment.cpp b/src/acs/environment.cpp index ce321ca0e..3f42ce6f8 100644 --- a/src/acs/environment.cpp +++ b/src/acs/environment.cpp @@ -155,8 +155,8 @@ Environment::Environment() addFuncDataACS0( 300, addCallFunc(CallFunc_CountEnemies)); addFuncDataACS0( 301, addCallFunc(CallFunc_CountPushables)); - addFuncDataACS0( 302, addCallFunc(CallFunc_PlaceHolder)); - addFuncDataACS0( 303, addCallFunc(CallFunc_PlaceHolder)); + /*addFuncDataACS0( 302, addCallFunc(CallFunc_PlaceHolder)); + addFuncDataACS0( 303, addCallFunc(CallFunc_PlaceHolder));*/ addFuncDataACS0( 304, addCallFunc(CallFunc_PlayerSkin)); addFuncDataACS0( 305, addCallFunc(CallFunc_GetObjectDye)); @@ -175,7 +175,7 @@ Environment::Environment() addFuncDataACS0( 316, addCallFunc(CallFunc_PositionStart)); addFuncDataACS0( 317, addCallFunc(CallFunc_FreePlay)); - addFuncDataACS0( 318, addCallFunc(CallFunc_PlaceHolder)); + //addFuncDataACS0( 318, addCallFunc(CallFunc_PlaceHolder)); addFuncDataACS0( 319, addCallFunc(CallFunc_PlayerLosing)); addFuncDataACS0( 320, addCallFunc(CallFunc_PlayerExiting)); @@ -191,7 +191,7 @@ Environment::Environment() addFuncDataACS0( 509, addCallFunc(CallFunc_MusicStopAll)); addFuncDataACS0( 510, addCallFunc(CallFunc_MusicRemap)); - addFuncDataACS0( 511, addCallFunc(CallFunc_PlaceHolder)); + /*addFuncDataACS0( 511, addCallFunc(CallFunc_PlaceHolder)); addFuncDataACS0( 512, addCallFunc(CallFunc_PlaceHolder)); addFuncDataACS0( 600, addCallFunc(CallFunc_PlaceHolder)); @@ -204,7 +204,7 @@ Environment::Environment() addFuncDataACS0( 700, addCallFunc(CallFunc_PlaceHolder)); addFuncDataACS0( 701, addCallFunc(CallFunc_PlaceHolder)); addFuncDataACS0( 702, addCallFunc(CallFunc_PlaceHolder)); - addFuncDataACS0( 703, addCallFunc(CallFunc_PlaceHolder)); + addFuncDataACS0( 703, addCallFunc(CallFunc_PlaceHolder));*/ } ACSVM::Thread *Environment::allocThread()