Comment it out since it freezes the game lol
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parent
cbb4fe8aa5
commit
6f0035f18a
1 changed files with 5 additions and 5 deletions
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@ -155,8 +155,8 @@ Environment::Environment()
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addFuncDataACS0( 300, addCallFunc(CallFunc_CountEnemies));
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addFuncDataACS0( 301, addCallFunc(CallFunc_CountPushables));
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addFuncDataACS0( 302, addCallFunc(CallFunc_PlaceHolder));
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addFuncDataACS0( 303, addCallFunc(CallFunc_PlaceHolder));
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/*addFuncDataACS0( 302, addCallFunc(CallFunc_PlaceHolder));
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addFuncDataACS0( 303, addCallFunc(CallFunc_PlaceHolder));*/
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addFuncDataACS0( 304, addCallFunc(CallFunc_PlayerSkin));
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addFuncDataACS0( 305, addCallFunc(CallFunc_GetObjectDye));
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@ -175,7 +175,7 @@ Environment::Environment()
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addFuncDataACS0( 316, addCallFunc(CallFunc_PositionStart));
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addFuncDataACS0( 317, addCallFunc(CallFunc_FreePlay));
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addFuncDataACS0( 318, addCallFunc(CallFunc_PlaceHolder));
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//addFuncDataACS0( 318, addCallFunc(CallFunc_PlaceHolder));
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addFuncDataACS0( 319, addCallFunc(CallFunc_PlayerLosing));
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addFuncDataACS0( 320, addCallFunc(CallFunc_PlayerExiting));
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@ -191,7 +191,7 @@ Environment::Environment()
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addFuncDataACS0( 509, addCallFunc(CallFunc_MusicStopAll));
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addFuncDataACS0( 510, addCallFunc(CallFunc_MusicRemap));
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addFuncDataACS0( 511, addCallFunc(CallFunc_PlaceHolder));
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/*addFuncDataACS0( 511, addCallFunc(CallFunc_PlaceHolder));
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addFuncDataACS0( 512, addCallFunc(CallFunc_PlaceHolder));
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addFuncDataACS0( 600, addCallFunc(CallFunc_PlaceHolder));
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@ -204,7 +204,7 @@ Environment::Environment()
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addFuncDataACS0( 700, addCallFunc(CallFunc_PlaceHolder));
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addFuncDataACS0( 701, addCallFunc(CallFunc_PlaceHolder));
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addFuncDataACS0( 702, addCallFunc(CallFunc_PlaceHolder));
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addFuncDataACS0( 703, addCallFunc(CallFunc_PlaceHolder));
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addFuncDataACS0( 703, addCallFunc(CallFunc_PlaceHolder));*/
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}
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ACSVM::Thread *Environment::allocThread()
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