diff --git a/src/k_battle.c b/src/k_battle.c index 518ae260f..3b4a0e95f 100644 --- a/src/k_battle.c +++ b/src/k_battle.c @@ -382,7 +382,7 @@ void K_RunBattleOvertime(void) if (battleovertime.radius > 0) { const fixed_t pi = (22 * FRACUNIT) / 7; // loose approximation, this doesn't need to be incredibly precise - const UINT32 orbs = 32; + const INT32 orbs = 32; const angle_t angoff = ANGLE_MAX / orbs; const UINT8 spriteSpacing = 128;