acutally use hex for NO* flags
This commit is contained in:
parent
2b7d57665f
commit
69cc191900
1 changed files with 4 additions and 4 deletions
|
|
@ -145,13 +145,13 @@ enum
|
|||
ML_WRAPMIDTEX = 0x00000400,
|
||||
|
||||
// Compat for old lua scripts.
|
||||
ML_NOSONIC = 2048,
|
||||
ML_NOTAILS = 4096,
|
||||
ML_NOKNUX = 8192,
|
||||
ML_NOSONIC = 0x00000800,
|
||||
ML_NOTAILS = 0x00001000,
|
||||
ML_NOKNUX = 0x00002000,
|
||||
|
||||
// Apply effect only in netgames
|
||||
ML_NETONLY = 0x00000800,
|
||||
ML_NETONLY_OLD = 0x3800, // Combination of old ML_NOSONIC, ML_NOTAILS and ML_NOKNUX
|
||||
ML_NETONLY_OLD = 0x00003800, // Combination of old ML_NOSONIC, ML_NOTAILS and ML_NOKNUX
|
||||
|
||||
// Apply effect only in single player games
|
||||
ML_NONET = 0x00001000,
|
||||
|
|
|
|||
Loading…
Reference in a new issue