fix flame shield applying offroad resist wrong
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parent
12801df6f2
commit
6442dc8907
2 changed files with 6 additions and 6 deletions
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@ -1064,13 +1064,13 @@ static void K_UpdateOffroad(player_t *player)
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offroad = offroadstrength / (TICRATE/2);
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if (player->flamestore)
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if (player->flametimer)
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{
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if (cv_kartflame_offroadburn.value && player->flameoverheat)
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{
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// experiment: allow overheating flame shield to cut thru offroad a bit better
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// experiment: allow overheating flame shield to cut thru offroad
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offroad = offroad/2;
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offroadstrength = offroadstrength/2;
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offroadstrength = 0;
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}
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else
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{
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@ -962,9 +962,9 @@ static void Impl_HandleControllerSensorEvent(SDL_GamepadSensorEvent evt)
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event.data3 = FLOAT_TO_FIXED(evt.data[2]);
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break;
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// data[0]: delta pitch in rad/s
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// data[1]: delta yaw in rad/s
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// data[2]: delta roll in rad/s
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// data[0]: delta pitch in rad/s
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// data[1]: delta yaw in rad/s
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// data[2]: delta roll in rad/s
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case SDL_SENSOR_GYRO:
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#define RAD2DEG 57.295779513f
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event.type = ev_gyroscope;
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