Swap the order of main.pk3 and srb2.srb

This commit is contained in:
GenericHeroGuy 2025-01-24 17:51:46 +01:00
parent d67c9862ae
commit 63d558725e

View file

@ -1137,7 +1137,7 @@ static void ChangeDirForUrlHandler(void)
static boolean AddIWAD(void)
{
char * path = va(pandf,srb2path,"main.pk3");
char * path = va(pandf,srb2path,"srb2.srb");
if (FIL_ReadFileOK(path))
{
@ -1155,7 +1155,7 @@ static void IdentifyVersion(void)
const char *srb2waddir = NULL;
#if (defined (__unix__) && !defined (MSDOS)) || defined (UNIXCOMMON) || defined (HAVE_SDL)
// change to the directory where 'main.pk3' is found
// change to the directory where 'srb2.srb' is found
srb2waddir = I_LocateWad();
#endif
@ -1175,7 +1175,7 @@ static void IdentifyVersion(void)
// Load the IWAD
if (! AddIWAD())
{
I_Error("main.pk3 not found! Expected in %s\n", srb2waddir);
I_Error("srb2.srb not found! Expected in %s\n", srb2waddir);
}
// will be overwritten in case of -cdrom or unix/win home
@ -1185,7 +1185,7 @@ static void IdentifyVersion(void)
// if you change the ordering of this or add/remove a file, be sure to update the md5
// checking in D_SRB2Main
#define SRB2NAME "srb2.srb"
#define MAINNAME "main.pk3"
#define TEXTURESNAME "textures.kart"
#define MAPSNAME "maps.kart"
#define PATCHNAME "patch.pk3"
@ -1195,7 +1195,7 @@ static void IdentifyVersion(void)
#define GRAPHICSNAME "gfx.kart"
#define SOUNDSNAME "sounds.kart"
D_AddFile(startupiwads, va(pandf,srb2waddir,SRB2NAME));
D_AddFile(startupiwads, va(pandf,srb2waddir,MAINNAME));
D_AddFile(startupiwads, va(pandf,srb2waddir,GRAPHICSNAME));
D_AddFile(startupiwads, va(pandf,srb2waddir,TEXTURESNAME));
D_AddFile(startupiwads, va(pandf,srb2waddir,CHARSNAME));
@ -1205,7 +1205,7 @@ static void IdentifyVersion(void)
D_AddFile(startupiwads, va(pandf,srb2waddir,PATCHNAME));
#endif
////
#undef SRB2NAME
#undef MAINNAME
#undef TEXTURESNAME
#undef MAPSNAME
#undef PATCHNAME
@ -1483,8 +1483,8 @@ void D_SRB2Main(void)
#ifndef DEVELOP
// Check MD5s of autoloaded files
// Note: Do not add any files that ignore MD5!
W_VerifyFileMD5(mainwads, ASSET_HASH_MAIN_PK3); // main.pk3
mainwads++; W_VerifyFileMD5(mainwads, ASSET_HASH_SRB2_SRB); // gfx.pk3
W_VerifyFileMD5(mainwads, ASSET_HASH_SRB2_SRB); // srb2.srb
mainwads++; W_VerifyFileMD5(mainwads, ASSET_HASH_MAIN_PK3); // main.pk3
mainwads++; W_VerifyFileMD5(mainwads, ASSET_HASH_GFX_KART); // gfx.pk3
mainwads++; W_VerifyFileMD5(mainwads, ASSET_HASH_TEXTURES_KART); // textures.pk3
mainwads++; W_VerifyFileMD5(mainwads, ASSET_HASH_CHARS_PK3); // chars.pk3
@ -1494,7 +1494,7 @@ void D_SRB2Main(void)
mainwads++; W_VerifyFileMD5(mainwads, ASSET_HASH_PATCH_PK3); // patch.pk3
#endif
#else
mainwads++; // srb2.srb
mainwads++; // main.pk3
mainwads++; // gfx.kart
mainwads++; // textures.kart
mainwads++; // chars.pk3