Fix ACS specials not working in binary maps
Didn't copy over the text field.
This commit is contained in:
parent
35e71beabf
commit
63ca246a2a
2 changed files with 12 additions and 8 deletions
|
|
@ -1428,6 +1428,10 @@ static void P_LoadSidedefs(UINT8 *data)
|
|||
case 459: // Control text prompt (named tag)
|
||||
case 461: // Spawns an object on the map based on texture offsets
|
||||
case 463: // Colorizes an object
|
||||
case 475: // ACS_Execute
|
||||
case 476: // ACS_ExecuteAlways
|
||||
case 477: // ACS_Suspend
|
||||
case 478: // ACS_Terminate
|
||||
{
|
||||
char process[8*3+1];
|
||||
memset(process,0,8*3+1);
|
||||
|
|
@ -5918,10 +5922,10 @@ static void P_ConvertBinaryLinedefTypes(void)
|
|||
lines[i].args[2] = TML_SECTOR;
|
||||
lines[i].args[3] = !!(lines[i].flags & ML_MIDPEG);
|
||||
break;
|
||||
case 475: // ACS funcs
|
||||
case 476:
|
||||
case 477:
|
||||
case 478:
|
||||
case 475: // ACS_Execute
|
||||
case 476: // ACS_ExecuteAlways
|
||||
case 477: // ACS_Suspend
|
||||
case 478: // ACS_Terminate
|
||||
if (sides[lines[i].sidenum[0]].text)
|
||||
{
|
||||
lines[i].stringargs[0] = Z_Malloc(strlen(sides[lines[i].sidenum[0]].text) + 1, PU_LEVEL, NULL);
|
||||
|
|
|
|||
|
|
@ -4152,7 +4152,7 @@ boolean P_ProcessSpecial(activator_t *activator, INT16 special, INT32 *args, cha
|
|||
}
|
||||
break;
|
||||
|
||||
case 475:
|
||||
case 475: // ACS_Execute
|
||||
if (!stringargs[0])
|
||||
{
|
||||
CONS_Debug(DBG_GAMELOGIC, "Linedef type 475: No script name given\n");
|
||||
|
|
@ -4161,7 +4161,7 @@ boolean P_ProcessSpecial(activator_t *activator, INT16 special, INT32 *args, cha
|
|||
|
||||
ACS_Execute(stringargs[0], args, NUMLINEARGS, activator);
|
||||
break;
|
||||
case 476:
|
||||
case 476: // ACS_ExecuteAlways
|
||||
if (!stringargs[0])
|
||||
{
|
||||
CONS_Debug(DBG_GAMELOGIC, "Linedef type 476: No script name given\n");
|
||||
|
|
@ -4170,7 +4170,7 @@ boolean P_ProcessSpecial(activator_t *activator, INT16 special, INT32 *args, cha
|
|||
|
||||
ACS_ExecuteAlways(stringargs[0], args, NUMLINEARGS, activator);
|
||||
break;
|
||||
case 477:
|
||||
case 477: // ACS_Suspend
|
||||
if (!stringargs[0])
|
||||
{
|
||||
CONS_Debug(DBG_GAMELOGIC, "Linedef type 477: No script name given\n");
|
||||
|
|
@ -4179,7 +4179,7 @@ boolean P_ProcessSpecial(activator_t *activator, INT16 special, INT32 *args, cha
|
|||
|
||||
ACS_Suspend(stringargs[0]);
|
||||
break;
|
||||
case 478:
|
||||
case 478: // ACS_Terminate
|
||||
if (!stringargs[0])
|
||||
{
|
||||
CONS_Debug(DBG_GAMELOGIC, "Linedef type 478: No script name given\n");
|
||||
|
|
|
|||
Loading…
Reference in a new issue