diff --git a/src/lua_playerlib.c b/src/lua_playerlib.c index b017c97ae..36dcff2e1 100644 --- a/src/lua_playerlib.c +++ b/src/lua_playerlib.c @@ -28,43 +28,25 @@ static int lib_iteratePlayers(lua_State *L) { INT32 i = -1; - if (lua_gettop(L) < 2) { //return luaL_error(L, "Don't call players.iterate() directly, use it as 'for player in players.iterate do end'."); lua_pushcfunction(L, lib_iteratePlayers); return 1; } - lua_settop(L, 2); lua_remove(L, 1); // state is unused. - if (!lua_isnil(L, 1)) i = (INT32)(*((player_t **)luaL_checkudata(L, 1, META_PLAYER)) - players); - - i++; - - if (!lua_compatmode) - { - if (i == serverplayer) - { - return LUA_PushServerPlayer(L); - } - } - - for (; i < MAXPLAYERS; i++) + for (i++; i < MAXPLAYERS; i++) { if (!playeringame[i]) continue; - if (lua_compatmode) - { - if (!players[i].mo) - continue; - } + if (!players[i].mo) + continue; LUA_PushUserdata(L, &players[i], META_PLAYER); return 1; } - return 0; } @@ -78,21 +60,10 @@ static int lib_getPlayer(lua_State *L) if (i < 0 || i >= MAXPLAYERS) return luaL_error(L, "players[] index %d out of range (0 - %d)", i, MAXPLAYERS-1); - - if (!lua_compatmode) - { - if (i == serverplayer) - return LUA_PushServerPlayer(L); - } - if (!playeringame[i]) return 0; - - if (lua_compatmode) - { - if (!players[i].mo) - return 0; - } + if (!players[i].mo) + return 0; LUA_PushUserdata(L, &players[i], META_PLAYER); return 1; } diff --git a/src/lua_script.c b/src/lua_script.c index d5fb2bcce..740d923da 100644 --- a/src/lua_script.c +++ b/src/lua_script.c @@ -920,14 +920,6 @@ lpushed_t LUA_RawPushUserdata(lua_State *L, void *data) return status; } -int LUA_PushServerPlayer(lua_State *L) -{ - if ((!multiplayer || !(netgame || demo.playback)) && !playeringame[serverplayer]) - return 0; - LUA_PushUserdata(L, &players[serverplayer], META_PLAYER); - return 1; -} - // When userdata is freed, use this function to remove it from Lua. void LUA_InvalidateUserdata(void *data) { diff --git a/src/lua_script.h b/src/lua_script.h index 926498f6c..6a0ddea2c 100644 --- a/src/lua_script.h +++ b/src/lua_script.h @@ -99,8 +99,6 @@ typedef enum { void LUA_PushUserdata(lua_State *L, void *data, const char *meta); lpushed_t LUA_RawPushUserdata(lua_State *L, void *data); -int LUA_PushServerPlayer(lua_State *L); - void LUA_InvalidateUserdata(void *data); void LUA_InvalidateLevel(void);