Prevent replays from asserting on start
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@ -3256,7 +3256,7 @@ void G_DoPlayDemo(char *defdemoname)
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if (!playeringame[displayplayers[0]] || players[displayplayers[0]].spectator)
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displayplayers[0] = consoleplayer = serverplayer = p;
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playeringame[p] = true;
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G_AddPlayer(p, p);
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players[p].spectator = spectator;
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if (flags & DEMO_KICKSTART)
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