From 6299cff152783804b66c3b55c0ed40915365b92c Mon Sep 17 00:00:00 2001 From: NepDisk Date: Mon, 30 Mar 2026 10:38:39 -0400 Subject: [PATCH] Make pubkey validation on by default People who don't want this can just turn it off. --- src/d_netcmd.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/d_netcmd.c b/src/d_netcmd.c index 1b0ef80d9..88099b801 100644 --- a/src/d_netcmd.c +++ b/src/d_netcmd.c @@ -791,7 +791,7 @@ consvar_t cv_nettimeout = CVAR_INIT ("nettimeout", "210", CV_CALL|CV_SAVE, netti consvar_t cv_jointimeout = CVAR_INIT ("jointimeout", "210", CV_CALL|CV_SAVE, nettimeout_cons_t, JoinTimeout_OnChange); consvar_t cv_maxping = CVAR_INIT ("maxdelay", "20", CV_SAVE, CV_Unsigned, NULL); -consvar_t cv_validate_pubkey= CVAR_INIT ("validate_pubkey", "Off", 0, CV_OnOff, NULL); // Validate for duplicate players on Join. +consvar_t cv_validate_pubkey= CVAR_INIT ("validate_pubkey", "On", 0, CV_OnOff, NULL); // Validate for duplicate players on Join. static CV_PossibleValue_t lagless_cons_t[] = {{-1, "Worst"}, {0, "Best"}, {1, "Lagless"}, {0, NULL}};