From 614506381df853aa042353b8fc032f3d7e6e50eb Mon Sep 17 00:00:00 2001 From: NepDisk Date: Thu, 12 Jun 2025 10:58:33 -0400 Subject: [PATCH] Make Ring Burnout sound Only play for local players --- src/k_kart.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/k_kart.c b/src/k_kart.c index d92475783..ef2974bac 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -9101,7 +9101,10 @@ INT32 K_GetKartRingPower(player_t *player, boolean boosted) // If you use more then 20 rings at a time, you start gaining less ring timer.. if (player->ringtime == finalPower*20) - S_StartSound(NULL, sfx_cdfm66); + { + if (P_IsLocalPlayer(player)) + S_StartSound(NULL, sfx_cdfm66); + } else if (player->ringtime > finalPower*20) { finalPower = 2;