From 60e950c0d8ffddfa7678a7d01e57ac0d96d7fdf6 Mon Sep 17 00:00:00 2001 From: NepDisk <16447892+NepDisk@users.noreply.github.com> Date: Sat, 17 Aug 2024 14:52:19 -0400 Subject: [PATCH] Fix balloon doomed num and fix block monsters exposure --- src/deh_tables.c | 2 +- src/info.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/deh_tables.c b/src/deh_tables.c index 1d94e4e04..8ab161ab2 100644 --- a/src/deh_tables.c +++ b/src/deh_tables.c @@ -5626,7 +5626,7 @@ const char *const GAMETYPERULE_LIST[] = { // Linedef flags const char *const ML_LIST[16] = { "IMPASSABLE", - "BLOCKPLAYERS", + "BLOCKMONSTERS", "TWOSIDED", "DONTPEGTOP", "DONTPEGBOTTOM", diff --git a/src/info.c b/src/info.c index 1471f91a0..35d537507 100644 --- a/src/info.c +++ b/src/info.c @@ -7948,7 +7948,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] = }, { // MT_BALLOON - 543, // doomednum + 462, // doomednum S_BALLOON, // spawnstate 1, // spawnhealth S_NULL, // seestate