Update TID stuff

This commit is contained in:
NepDisk 2025-07-22 11:19:08 -04:00
parent 56f08d2a28
commit 5fb122ee44
4 changed files with 78 additions and 29 deletions

View file

@ -220,6 +220,9 @@ else()
target_compile_options(SRB2SDL2 PRIVATE -O3)
endif()
target_compile_options(SRB2SDL2 PRIVATE -fsanitize=address)
target_link_options(SRB2SDL2 PRIVATE -fsanitize=address)
# Compiler warnings configuration
target_compile_options(SRB2SDL2 PRIVATE
# Using generator expressions to handle per-language compile options

View file

@ -636,6 +636,7 @@ fixed_t P_GetMobjGround(const mobj_t *);
fixed_t P_GetMobjZMovement(mobj_t *mo);
void P_InitTIDHash(void);
void P_AddThingTID(mobj_t *mo);
void P_SetThingTID(mobj_t *mo, mtag_t tid);
void P_RemoveThingTID(mobj_t *mo);
mobj_t *P_FindMobjFromTID(mtag_t tid, mobj_t *i, mobj_t *activator);

View file

@ -11639,6 +11639,9 @@ void P_RemoveSavegameMobj(mobj_t *mobj)
}
else
{
// unlink from tid chains
P_RemoveThingTID(mobj);
// unlink from sector and block lists
P_UnsetThingPosition(mobj);
@ -13639,14 +13642,6 @@ static mobj_t *P_SpawnMobjFromMapThing(mapthing_t *mthing, fixed_t x, fixed_t y,
mobj = P_SpawnMobj(x, y, z, i);
mobj->spawnpoint = mthing;
if (!P_SetupSpawnedMapThing(mthing, mobj, &doangle))
{
if (P_MobjWasRemoved(mobj))
return NULL;
return mobj;
}
if (doangle)
{
mobj->angle = FixedAngle(mthing->angle << FRACBITS);
@ -13672,7 +13667,8 @@ static mobj_t *P_SpawnMobjFromMapThing(mapthing_t *mthing, fixed_t x, fixed_t y,
mobj->spritexscale = mthing->spritexscale;
mobj->spriteyscale = mthing->spriteyscale;
P_SetThingTID(mobj, mthing->tid);
mobj->tid = mthing->tid;
P_AddThingTID(mobj);
mobj->special = mthing->special;
@ -13726,6 +13722,14 @@ static mobj_t *P_SpawnMobjFromMapThing(mapthing_t *mthing, fixed_t x, fixed_t y,
M_Memcpy(mobj->script_stringargs[arg], mthing->script_stringargs[arg], len + 1);
}
if (!P_SetupSpawnedMapThing(mthing, mobj, &doangle))
{
if (P_MobjWasRemoved(mobj))
return NULL;
return mobj;
}
mthing->mobj = mobj;
if ((mapnamespace == MNS_SRB2KART) && (mthing->options & MTF_AMBUSH))
@ -14732,27 +14736,25 @@ void P_InitTIDHash(void)
}
//
// P_SetThingTID
// P_AddThingTID
// Adds a mobj to the hash array
//
void P_SetThingTID(mobj_t *mo, mtag_t tid)
void P_AddThingTID(mobj_t *mo)
{
INT32 key = 0;
I_Assert(!P_MobjWasRemoved(mo));
if (tid == 0)
if (mo->tid <= 0)
{
if (mo->tid != 0)
{
P_RemoveThingTID(mo);
}
// 0 is no TID, and negative
// values are reserved.
mo->tid = 0;
mo->tid_next = NULL;
mo->tid_prev = NULL;
return;
}
mo->tid = tid;
// Insert at the head of this chain
key = tid % TID_HASH_CHAINS;
INT32 key = mo->tid % TID_HASH_CHAINS;
mo->tid_next = TID_Hash[key];
mo->tid_prev = &TID_Hash[key];
@ -14780,18 +14782,41 @@ void P_RemoveThingTID(mobj_t *mo)
{
mo->tid_next->tid_prev = mo->tid_prev;
}
mo->tid_prev = NULL;
mo->tid_next = NULL;
}
// Remove TID.
mo->tid = 0;
}
//
// P_SetThingTID
// Changes a mobj's TID
//
void P_SetThingTID(mobj_t *mo, mtag_t tid)
{
P_RemoveThingTID(mo);
if (P_MobjWasRemoved(mo))
{
// Do not assign if it is going to be removed.
return;
}
mo->tid = tid;
P_AddThingTID(mo);
}
//
// P_FindMobjFromTID
// Mobj tag search function.
//
mobj_t *P_FindMobjFromTID(mtag_t tid, mobj_t *i, mobj_t *activator)
{
if (tid <= 0)
{
if (tid == 0)
{
// 0 grabs the activator, if applicable,
@ -14805,6 +14830,23 @@ mobj_t *P_FindMobjFromTID(mtag_t tid, mobj_t *i, mobj_t *activator)
return activator;
}
else if (tid >= -MAXPLAYERS)
{
// -1 to -MAXPLAYERS returns an arbritrary player's object.
INT32 playerID = -tid - 1;
player_t *player = &players[ playerID ];
if (playeringame[playerID] == true && player->spectator == false)
{
return player->mo;
}
return NULL;
}
// Invalid input, return NULL.
return NULL;
}
i = (i != NULL) ? i->tid_next : TID_Hash[tid % TID_HASH_CHAINS];

View file

@ -3782,7 +3782,7 @@ static thinker_t* LoadMobjThinker(savebuffer_t *save, actionf_p1 thinker)
if (diff2 & MD2_RENDERFLAGS)
mobj->renderflags = READUINT32(save->p);
if (diff2 & MD2_TID)
P_SetThingTID(mobj, READINT16(save->p));
mobj->tid = READINT16(save->p);
if (diff2 & MD2_SPRITESCALE)
{
mobj->spritexscale = READFIXED(save->p);
@ -3883,6 +3883,9 @@ static thinker_t* LoadMobjThinker(savebuffer_t *save, actionf_p1 thinker)
mobj->sloperoll = 0;
mobj->slopepitch = 0;
// link tid set earlier
P_AddThingTID(mobj);
// set sprev, snext, bprev, bnext, subsector
P_SetThingPosition(mobj);