Make bubble shield pop boosts cancel on spinouts

Fixes #132 point 2
This commit is contained in:
Anonimus 2025-09-28 15:43:59 -04:00
parent d9accbd575
commit 5f337c0a6c

View file

@ -2198,6 +2198,7 @@ boolean P_DamageMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 da
{
player->sneakertimer = player->numsneakers = 0;
player->flamestore = player->flamedash = 0;
player->bubbleboost = 0;
player->mo->flags2 &= ~MF2_WATERRUN;
}