Fix map hooks not providing the current maps in compatmode

This commit is contained in:
NepDisk 2026-02-10 11:35:42 -05:00
parent adce4197e0
commit 5de81eb62b

View file

@ -640,8 +640,7 @@ void LUA_HookGamemap(int hook_type)
Hook_State hook = {};
if (prepare_hook(&hook, 0, hook_type))
{
lua_pushinteger(gL, gamemap);
lua_pushinteger(gL, G_NativeMapToKart(gamemap));
lua_pushinteger(gL, lua_compatmode ? G_NativeMapToKart(gamemap) : gamemap);
init_hook_call(&hook, 0, res_none);
hook.values = 1;
call_mapped_gamemap(&hook, &hookIds[hook.hook_type]);