Allow clutching in kickstart accel

This commit is contained in:
NepDisk 2025-04-28 15:24:56 -04:00
parent 36f324db2a
commit 5d3be6db81

View file

@ -3792,7 +3792,16 @@ SINT8 K_GetForwardMove(player_t *player)
if (K_KartKickstart(player)) // unlike the brute forward of sneakers, allow for backwards easing here
{
forwardmove = MAXPLMOVE;
if (player->cmd.buttons & BT_BRAKE)
{
// Allow v1 style clutching by holding brake.
forwardmove = MAXPLMOVE/2;
}
else
{
// Continue as usual.
forwardmove = MAXPLMOVE;
}
}
if ((player->exiting || mapreset) || player->pflags & PF_STASIS || player->spinouttimer) // pw_introcam?